Dragon Build List

Written by Racktor, February 17th 2020


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Introduction

This resource is a simple page that compiles information from other more in-depth guides for quick reference. If you want to read more into the builds listed here and the thought process to forming them, please see the Introduction to Dragon Builds page and, later, the Meta Dragon Builds page.

Builds will include scales, claws, and - for hybrid and caster builds - spells. As of right now, this is a work in progress and not completed.

Melee

Conquerer's Head Scale

Radiant Jewelry Crystal of Tooth & Claw

Dark Ruby Jewelry Crystal (Strength)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can.

The only contest to the sockets would be , Sigil of Ascent V, Fiery Rose Quartz Shard, or Razor Teeth V. Razor Teeth is not useful overall, as it only affects one ability and other techniques and crystals can affect your skills, which in turn determine your entire loadout. Fiery Rose Quartz appliesa small Burning DoT on ranged and melee attacks, which could possibly provide a DPS boost comparable with a Strength or Tooth and Claw crystal depending on how much damage it does and how fast you attack. Sigil of Ascent is a defensive option that gives protection against slows.

Technique Variants

Fiery Rose Quartz Shard

Razor Teeth V

Sigil of Ascent V

Strength V

Armor V

Crystal Choices

Radiant Jewelry Crystal of Tooth & Claw

Dark Ruby Jewelry Crystal (Strength)

Dark Diamond Jewelry Crystal (Health)

Light Diamond Jewelry Crystal (Armor)

Light Ruby Jewelry Crystal (Dexterity)

Conquerer's Wing Scale

Tooth and Claw V

Strength V

I always strongly suggest making a travel scale set and a battle scale set when it comes to velocity / speed techs. Scales can be swapped in and out with a hotkey, allowing for quick adjustments when entering a battle.

That being said, Strength V and Tooth and Claw V were chosen as they would give the most notable effect to all abilities rather than just a singular one, which is what using Piercing Winds V would do.

The stat gain from Strength/TnC V is small, however, so stacking Piercing Winds could make a notable enough difference in the long run.

If you are aiming for defense, in place of Armor V, I would recommend using the technique kit Hardened Wing-Membrane. Instead of +20 armor, it grants +50 and a small damage bonus to beetles, making it effectively a straight upgrade.

Technique

Piercing Winds V

Hardened Wing-Membrane

Armor V

Variants

Speed V

Velocity V

Conquerer's Chest Scale

Dark Diamond Armor Crystal (Health)

Dark Ruby Armor Crystal (Strength)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can.

That being said, chest scales have a massive selection of technique kits to choose from. None will outright increase your DPS, hence why I have no actual selected suggestions here, and none would outclass the survivability from a +150 health crystal. However, their effects aren't something to shake a stick at and could be useful to certain people. Specifically, the Rune of Resistance and Rift vendor tech kits are individually useful.

Technique Variants

Rune of Resistance

Banishment

Greater Renown

Drulkar's Retribution

Primal Retribution

Vital Resistance

Health V

Dexterity V

Dragon's Breath V

Crystal Choices

Dark Ruby Armor Crystal (Strength)

Dark Diamond Armor Crystal (Health)

Light Diamond Armor Crystal (Armor)

Light Ruby Armor Crystal (Dexterity)

Conquerer's Wing Scale

Tooth and Claw V

Strength V

I always strongly suggest making a travel scale set and a battle scale set when it comes to velocity / speed techs. Scales can be swapped in and out with a hotkey, allowing for quick adjustments when entering a battle.

That being said, Strength V and Tooth and Claw V were chosen as they would give the most notable effect to all abilities rather than just a singular one, which is what using Piercing Winds V would do.

The stat gain from Strength/TnC V is small, however, so stacking Piercing Winds could make a notable enough difference in the long run.

If you are aiming for defense, in place of Armor V, I would recommend using the technique kit Hardened Wing-Membrane. Instead of +20 armor, it grants +50 and a small damage bonus to beetles, making it effectively a straight upgrade.

Technique

Piercing Winds V

Hardened Wing-Membrane

Armor V

Variants

Speed V

Velocity V

Conquerer's Foreleg Scale

Dark Diamond Armor Crystal (Health)

Dark Ruby Armor Crystal (Strength)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can.

Additionally, foreleg scales have no 'good' technique kits for increasing your DPS or survivability in most situations. The only possibility would be Ethereal Essence Salve, which gives you +100 Ethereal Armor.

Statistic techniques are a straight downgrade on this scale unless you go for Dragon's Breath, which is useless and thus also a downgrade.

Technique Variants

Ethereal Essence Salve

Health V

Dexterity V

Dragon's Breath V

Crystal Choices

Dark Ruby Armor Crystal (Strength)

Dark Diamond Armor Crystal (Health)

Light Diamond Armor Crystal (Armor)

Light Ruby Armor Crystal (Dexterity)

Conquerer's Back Scale

Health V

Bloodied

The back scale doesn't allow for many techniques on it, so you are quite limited on what you can choose. The only regular techniques it takes is Health and Dragon's Breath, the latter of which is useless. Therefore, I suggest replacing it with the technique kit Bloodied or Bone Lacing. I prefer Bloodied over Bone-Lacing simply because it is effective against more monsters than the Undead, which you won't always be fighting.

Of course, if you don't have access to or wish to use either of these, you can simply use the Dragon's Breath V technique.

Technique

Bone Lacing

Variants

Dragon's Breath V

Conquerer's Foreleg Scale

Dark Diamond Armor Crystal (Health)

Dark Ruby Armor Crystal (Strength)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can.

Additionally, foreleg scales have no 'good' technique kits for increasing your DPS or survivability in most situations. The only possibility would be Ethereal Essence Salve, which gives you +100 Ethereal Armor.

Statistic techniques are a straight downgrade on this scale unless you go for Dragon's Breath, which is useless and thus also a downgrade.

Technique Variants

Ethereal Essence Salve

Health V

Dexterity V

Dragon's Breath V

Crystal Choices

Dark Ruby Armor Crystal (Strength)

Dark Diamond Armor Crystal (Health)

Light Diamond Armor Crystal (Armor)

Light Ruby Armor Crystal (Dexterity)

Conquerer's Hindleg Scale

Strength V

Tooth and Claw V

The hindleg scales can take three techniques, and simply said, these two will affect your DPS more than mixing Dexterity in would. Naturally, you can always use Dexterity instead of Strength or Tooth and Claw, preferably the former. It will lower your DPS output, though, so be aware.

Much like the foreleg scales, the hindlegs also don't have much in the way of tech kits to choose from. Dodge, Evasion, and Magic Evasion aren't really better than outright DPS. For survavability, you can put Ethereal Essence Salve, which gives you +100 Ethereal Armor, instead of Strength.

Technique

Ethereal Essence Salve

Variants

Dexterity V

Conquerer's Tail Scale

Health V

Scale of the Grand Magus

Much like your back scale, your tail scale has extremely limited variation in terms of its techniques - Dragon's Breath or Health. It also features only one technique kit, Scale of the Grand Magus. Naturally, Dragon's Breath being useless, you will want the technique kit even though it prioritizes Primal and is more useful for casters. Extra Primal and Power won't hurt and it will boost some of your melee abilities (I believe Spiked Scales is based off of your Power or Primal, for instance.)

Technique

Dragon's Breath V

Variants

Conquerer's Hindleg Scale

Strength V

Tooth and Claw V

The hindleg scales can take three techniques, and simply said, these two will affect your DPS more than mixing Dexterity in would. Naturally, you can always use Dexterity instead of Strength or Tooth and Claw, preferably the former. It will lower your DPS output, though, so be aware.

Much like the foreleg scales, the hindlegs also don't have much in the way of tech kits to choose from. Dodge, Evasion, and Magic Evasion aren't really better than outright DPS. For survavability, you can put Ethereal Essence Salve, which gives you +100 Ethereal Armor, instead of Strength.

Technique

Ethereal Essence Salve

Variants

Dexterity V

Spiked Emerald-Tipped Claw

Andorr's Ironwood Shaft

Fangs of Fury

Dark Ruby Weapon Crystal (Strength)

Without diving into epic weapons, this sort of setup for your claw is likely going to be the best. Out of all of the applied claw techniques, Andorr's takes a straight lead - it adds +14 DPS, which is the most valuable addition anything can give you. A close second is Battle-Forged V with +10 DPS and +50 Tooth and Claw. While the other tech kit variations are helpful in their own way, I won't be listing them here as there would be far too many.

Your sockets would be best filled with the Fangs of Fury if you are a Lunus. Helians without this crystal would likely benefit more from a defensive crystal like a Health boost.

Technique Variants

Battle Forged V

Health V

Tooth and Claw V

Strength V

Crystal Choices

The Fangs of Fury

Dark Ruby Weapon Crystal (Strength)

Dark Diamond Weapon Crystal (Health)

Light Diamond Weapon Crystal (Armor)

Light Ruby Weapon Crystal (Dexterity)

Caster

Primalist's Head Scale

Radiant Jewelry Crystal of Primal

Dark Sapphire Jewelry Crystal (Power)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can. Prioritize Primal over Power when you can as the boost to your attack stat provides more overall damage output than to your power stat.

The only possible contest to the sockets for a caster would be Sigil of Ascent V or Fiery Rose Quartz Shard. The former provides you occasional protection from slowing (delay modifier +) attacks, while the latter gives melee and ranged attacks a small chance to apply burning. The latter is not as useful as you will be fighting primarily with spell attacks, not melee or range, but it's not necessarily bad either.

Technique Variants

Sigil of Ascent V

Fiery Rose Quartz Shard

Power V

Armor V

Crystal Choices

Radiant Jewelry Crystal of Primal

Dark Sapphire Jewelry Crystal (Power)

Dark Diamond Jewelry Crystal (Health)

Light Diamond Jewelry Crystal (Armor)

Primalist's Wing Scale

Primal V

Power V

I always strongly suggest making a travel scale set and a battle scale set when it comes to velocity / speed techs. Scales can be swapped in and out with a hotkey, allowing for quick adjustments when entering a battle.

That being said, Power V and Primal V were chosen as they would give the most notable effect to all abilities rather than just a singular one, which is what using Piercing Winds V would do.

The stat gain from Power/Primal V is small, however, so stacking Piercing Winds could make a notable enough difference in the long run. It's also ranged, so you can use it from afar.

If you are aiming for defense, in place of Armor V, I would recommend using the technique kit Hardened Wing-Membrane. Instead of +20 armor, it grants +50 and a small damage bonus to beetles, making it effectively a straight upgrade.

Technique

Piercing Winds V

Hardened Wing-Membrane

Armor V

Variants

Speed V

Velocity V

Primalist's Chest Scale

Dark Diamond Armor Crystal (Health)

Dark Sapphire Jewelry Crystal (Power)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can.

That being said, chest scales have a massive selection of technique kits to choose from. None will outright increase your DPS, hence why I have no actual selected suggestions here, and none would outclass the survivability from a +150 health crystal. However, their effects aren't something to shake a stick at and could be useful to certain people. Specifically, the Rune of Resistance and Rift vendor tech kits are individually useful.

Technique Variants

Rune of Resistance

Preeminent Acclaim

Drulkar's Retribution

Primal Retribution

Vital Resistance

Health V

Focus V

Dragon's Breath V

Crystal Choices

Dark Diamond Armor Crystal (Health)

Dark Sapphire Armor Crystal (Power)

Primalist's Wing Scale

Primal V

Power V

I always strongly suggest making a travel scale set and a battle scale set when it comes to velocity / speed techs. Scales can be swapped in and out with a hotkey, allowing for quick adjustments when entering a battle.

That being said, Power V and Primal V were chosen as they would give the most notable effect to all abilities rather than just a singular one, which is what using Piercing Winds V would do.

The stat gain from Power/Primal V is small, however, so stacking Piercing Winds could make a notable enough difference in the long run. It's also ranged, so you can use it from afar.

If you are aiming for defense, in place of Armor V, I would recommend using the technique kit Hardened Wing-Membrane. Instead of +20 armor, it grants +50 and a small damage bonus to beetles, making it effectively a straight upgrade.

Technique

Piercing Winds V

Hardened Wing-Membrane

Armor V

Variants

Speed V

Velocity V

Primalist's Foreleg Scale

Dark Diamond Armor Crystal (Health)

Dark Sapphire Jewelry Crystal (Power)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can.

Additionally, foreleg scales have no 'good' technique kits for increasing your DPS or survivability in most situations. The only possibility would be Ethereal Essence Salve, which gives you +100 Ethereal Armor.

Statistic techniques are a straight downgrade on this scale unless you go for Dragon's Breath, which is useless and thus also a downgrade.

Technique Variants

Ethereal Essence Salve

Health V

Focus V

Dragon's Breath V

Crystal Choices

Dark Diamond Armor Crystal (Health)

Dark Sapphire Armor Crystal (Power)

Primalist's Back Scale

Health V

Bloodied

The back scale doesn't allow for many techniques on it, so you are quite limited on what you can choose. The only regular techniques it takes is Health and Dragon's Breath, the latter of which is useless. Therefore, I suggest replacing it with the technique kit Bloodied or Bone Lacing. I prefer Bloodied over Bone-Lacing simply because it is effective against more monsters than the Undead, which you won't always be fighting.

Of course, if you don't have access to or wish to use either of these, you can simply use the Dragon's Breath V technique.

Technique

Bone Lacing

Variants

Dragon's Breath V

Primalist's Foreleg Scale

Dark Diamond Armor Crystal (Health)

Dark Sapphire Jewelry Crystal (Power)

Two sockets give you the greatest possibility for statistic gain over anything else. A Health crystal gives +150 Health, while a Health V technique gives 20. Therefore, it's always best to utilize sockets when you can.

Additionally, foreleg scales have no 'good' technique kits for increasing your DPS or survivability in most situations. The only possibility would be Ethereal Essence Salve, which gives you +100 Ethereal Armor.

Statistic techniques are a straight downgrade on this scale unless you go for Dragon's Breath, which is useless and thus also a downgrade.

Technique Variants

Ethereal Essence Salve

Health V

Focus V

Dragon's Breath V

Crystal Choices

Dark Diamond Armor Crystal (Health)

Dark Sapphire Armor Crystal (Power)

Primalist's Hindleg Scale

Power V

Primal V

The hindleg scales can take three different techniques, and simply said, these two will affect your DPS more than mixing Focus in would. Naturally, you can always use Focus instead of Power or Primal, preferably the former. It will lower your DPS output, though, so be aware.

Much like the foreleg scales, the hindlegs also don't have much in the way of tech kits to choose from. Dodge, Evasion, and Magic Evasion aren't really better than outright DPS. For survavability, you can put Ethereal Essence Salve, which gives you +100 Ethereal Armor, instead of Power.

Technique

Ethereal Essence Salve

Variants

Focus V

Primalist's Tail Scale

Health V

Scale of the Grand Magus

Much like your back scale, your tail scale has extremely limited variation in terms of its techniques - Dragon's Breath or Health. It also features only one technique kit, Scale of the Grand Magus. Naturally, Dragon's Breath being useless, you will want the technique kit. It's very good for casters as well, so that is surely a welcome bonus.

Technique

Dragon's Breath V

Variants

Primalist's Hindleg Scale

Power V

Primal V

The hindleg scales can take three different techniques, and simply said, these two will affect your DPS more than mixing Focus in would. Naturally, you can always use Focus instead of Power or Primal, preferably the former. It will lower your DPS output, though, so be aware.

Much like the foreleg scales, the hindlegs also don't have much in the way of tech kits to choose from. Dodge, Evasion, and Magic Evasion aren't really better than outright DPS. For survavability, you can put Ethereal Essence Salve, which gives you +100 Ethereal Armor, instead of Power.

Technique

Ethereal Essence Salve

Variants

Focus V

Spiked Emerald-Tipped Claw

Deadly V

The Primal Rage

Drulkar's Flamestone

Without diving into epic weapons, this sort of setup for your claw is likely going to be the best. Out of all of the applied claw techniques, Deadly takes a straight lead - it adds +15 DPS to spells, which is the most valuable addition anything can give you. As most other tech kits only affect melee, you've little in the way of variations if you are looking for something different.

Your sockets would be best filled with the Primal Rage if you are a Helian; its effects are beautiful for casters - lowering delay and recycle with a chance to boost your power and primal for 15 seconds, plus additional flat primal boost. Lunus without this crystal would likely benefit more from a Power crystal. For both factions, however, the crystal Flamestone of Drulkar is very powerful. It also gives a straight 50 Prmal and its flame DoT effect, Drulkar's Displeasure, does a ton of damage. With the cast speed of Drain Bolt, it procs more often than you think.

Technique Variants

Health V

Primal V

Power V

Crystal Choices

The Primal Rage

Drulkar's Flamestone

Dark Sapphire Weapon Crystal (Power)

Dark Diamond Weapon Crystal (Health)

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